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Hey there! I'm Hassan

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GamePlay Engineer | C++ Enthusiast | Gamer | Unreal Engine

Experienced Game Engineer with 8 years of game development experience with Unreal Engine. I am proficient with both Blueprints and modern C++ and would be willing to tackle any challenge during the development process with responsibility.
Passionate gamer with special love for RPG/JRPG and MOBA genres .

My Latest Work

03 Experience

April 2024 - Present

Whitethorn Games

Lead Porting Engineer

Working as the lead porting Engineer on porting Slime Heroes to PS4, PS5, Xbox One, Xbox Series and Nintendo Switch

March 2023 - July 2024

DreamWorld

Gameplay Programmer

Worked as a gameplay programmer on a Open World Sandbox MMO with RPG elements.

Aug 2022 – Feb 2023

Rebellion

Experienced Gameplay Programmer

Worked on remake of Legendary bitmap brothers IP "Speedball"

June 2018 - August 2022

Frag Games

Game Programmer

Worked as gameplay engineer, worked on notable projects like Edge of Twilight,Alluna & Brie and Operation overlord

2013-2017

NUCES(Computer Science)

Notable Work

- Snakes & Ladders in c++(My first game)

- Pacman using doubly linked list in SFML

- Prostreet (3d Racing Game made with JMonkey)

Portfolio
CONTACT

Hello, you can find all my contact details and my social media handles over here. Feel free to contact me or send me a message.

​

HassanSohail8900@gmail.com

+923167738281

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