

Hey there! I'm Hassan

GamePlay Engineer | C++ Enthusiast | Gamer | Unreal Engine
Experienced Game Engineer with 8 years of game development experience with Unreal Engine. I am proficient with both Blueprints and modern C++ and would be willing to tackle any challenge during the development process with responsibility.
Passionate gamer with special love for RPG/JRPG and MOBA genres .

My Latest Work
03 Experience
April 2024 - Present
Whitethorn Games
Lead Porting Engineer
Working as the lead porting Engineer on porting Slime Heroes to PS4, PS5, Xbox One, Xbox Series and Nintendo Switch
March 2023 - July 2024
DreamWorld
Gameplay Programmer
Worked as a gameplay programmer on a Open World Sandbox MMO with RPG elements.
Aug 2022 – Feb 2023
Rebellion
Experienced Gameplay Programmer
Worked on remake of Legendary bitmap brothers IP "Speedball"
June 2018 - August 2022
Frag Games
Game Programmer
Worked as gameplay engineer, worked on notable projects like Edge of Twilight,Alluna & Brie and Operation overlord
2013-2017
NUCES(Computer Science)
Notable Work
- Snakes & Ladders in c++(My first game)
- Pacman using doubly linked list in SFML
- Prostreet (3d Racing Game made with JMonkey)

CONTACT
Hello, you can find all my contact details and my social media handles over here. Feel free to contact me or send me a message.
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+923167738281


